Wingrove, J., & Bond, A. J. (1998). Angry reaction to failure on a cooperative computer game: The effect of trait hostility, behavioural inhibition, and behavioural activation. Aggressive Behavior, 24 (1), 27-36.
Abstract: Examined affective (mood), cognitive (attribution of blame) and behavioral (feedback to partner) outcomes of playing a “cooperative” computer game in which an S has to follow directions, supposedly sent from a partner, and steer a tank to avoid invisible mines. The game was designed so that in the majority of the trials, the tank would be lost to a mine. Ss were 17 college students. The game significantly increased ratings of discontentedness and anger. Self-blame for task failure was correlated with the Guilt subscale of the Buss-Durkee Hostility Inventory, and blaming the partner was correlated positively with the Motor Aggression subscale and negatively with an empathy scale, supporting the notion of hostile attributional bias in adults. (PsycINFO Database Record (c) 2004 APA, all rights reserved)