Guo, X., & Jiang, G. (2007, April). Review of the effect of violent video games on children and adolescents. Chinese Journal of Clinical Psychology, 15(2), 188-190. Retrieved July 2, 2009, from PsycINFO database.

As the products of modern science, the effects of video games on children and adolescents drew the attention of psychologists. Anderson and Bushman proposed the General Aggressive Model, which could explain both the development of aggressive behavior and the difference of individual vulnerability to the effects of violent video games, and they advocated the effects, including short-term effects and long-term effects. Many researches about the relation of violent video games and aggression reported five consistent results: exposure to violent video games increased aggressive behavior, cognition, affect and physiological arousal, and decreased helping behavior. The positive intervention of parents can decrease negative effects of video games. (PsycINFO Database Record (c) 2008 APA, all rights reserved)(from the journal abstract)