Fischer, J., Aydin, N., Kastenmüller, A., Frey, D., & Fischer, P. (2012). The delinquent media effect: Delinquency-reinforcing video games increase players attitudinal and behavioral inclination toward delinquent behavior. Psychology Of Popular Media Culture, 1(3), 201-205. doi:10.1037/a0028114

The present research investigates whether delinquency-reinforcing video games increase the likelihood that players will show delinquent behavior themselves. In a first study, we found that players of a delinquency-reinforcing video game reported more tolerance for a severe road traffic offense than players of a delinquency-neutral control game. More important, a second study showed that this effect also translates into actual behavior. Players of a delinquency-reinforcing video game were more likely to steal laboratory equipment than players of a neutral game. The present research has important implications for crime prevention in society. (PsycINFO Database Record (c) 2012 APA, all rights reserved)