Coyne, S. M., Padilla-Walker, L. M., Stockdale, L., & Day, R. D. (2011). Game on… girls: Associations between co-playing video games and adolescent behavioral and family outcomes. Journal Of Adolescent Health, 49(2), 160-165. doi:10.1016/j.jadohealth.2010.11.249

Purpose: Video game use has been associated with several behavioral and health outcomes for adolescents. The aim of the current study was to assess the relationship between parental co-play of video games and behavioral and family outcomes. Method: Participants consisted of 287 adolescents and their parents who completed a number of video game-, behavioral-, and family-related questionnaires as part of a wider study. Most constructs included child, mother, and father reports. Results: At the bivariate level, time spent playing video games was associated with several negative outcomes, including heightened internalizing and aggressive behavior and lowered prosocial behavior. However, co-playing video games with parents was associated with decreased levels of internalizing and aggressive behaviors, and heightened prosocial behavior for girls only. Co-playing video games was also marginally related to parent–child connectedness for girls, even after controlling for age-inappropriate games played with parents. Conclusions: This is the first study to show positive associations for co-playing video games between girls and their parents. (PsycINFO Database Record (c) 2012 APA, all rights reserved)