Cicchirillo, V. J. (2010). The effects of priming racial stereotypes through violent video games. Dissertation Abstracts International Section A, 70

The following study examined the influence of racial-representations within violent videogames on outcomes associated with aggression and stereotyping. Participants were randomly assigned to play one of two popular video games (Grand Theft Auto: III or Grand Theft Auto: San Andreas ). Grand Theft Auto: San Andreas was deemed to be laden with stereotypical images of African-Americans and therefore might influence outcomes related to stereotyping more than a condition with a lack of racial-representations (Grand Theft Auto: III). An implicit association task (IAT) was invoked in order to understand if those individuals who had played Grand Theft Auto: San Andreas were primed with stereotype associations of African-Americans. The IAT did show that participants who played a video game with racial-representations influenced the processing of stereotype associations more than a game with a lack of those representations. Furthermore, there were significant differences between the experimental conditions and a control condition for aggressive affect. This research suggests findings for the General Aggression Model (GAM) and factors that need to be furthered examined within that model for future research. (PsycINFO Database Record (c) 2012 APA, all rights reserved)