For Public Health Officials
The Center for Disease control defines public health as the safety and well being of entire populations. The goal of those working in the field is to provide services that benefit the largest number of people. With near complete adoption of video games among youth in America, and growing research in the field showing the adverse impacts of its consumption, we believe that violent video games warrant the attention of public health officials.
What history has shown in cases like cigarette smoking, drinking and driving, and sexually transmitted diseases, it takes decades of accumulated data across a broad knowledge base to prompt public action.
Growing data sets from diverse sources warrants attention from public health officials in Washington D.C. and state capitals across the country.
- Pew research shows 97% of all teens play video games and violent video games are always among the most popular.
- For the first time, this year the American Psychological Association will list video game addiction in its manual of mental disorders (DSM-5).
- Research from the Indiana University School of Medicine shows impacts to the brain
The combination of near universal exposure coupled with being clinically deemed a risk and studies that show and increase in aggression, all combined with the fact that violent video games are commonplace among the perpetrators many of the most heinous and notorious mass shootings, it is clear that the public’s health is impacted by violent media and deserves more public attention.