Posted on June 20th, 2011 in Parents Stories, Video Game Violence | Leave a comment

Games like Super Mario Brothers, while still popular, are just a fraction of the overall gaming that take place.

I think it’s funny that whenever you talk to someone about video games they immediately refer to Mario Brothers, and the sports games.  These are definitely very popular games, however as the video game industry has evolved, there are far more types available.

When talking about games we should talk about all of the games, and exactly what is contained in each and every game. (For ideas of new games see our videogame reviews page)  I have talked to parents that have no idea that many of the games their kids own contain scenes of pornography, killing, bludgeoning, degrading women and minorities, bullying, and raping.

Let’s also remember these are not specially ordered games off the internet, these are contained in your ordinary games off the shelf.  People act as though every child owns a $200-$300 gaming console to play their one Mario game, and their favorite sports game.  In some homes this may be the case, but in many more parents would never spend that kind of money to play only 2 or 3 games.  So the variety extends beyond those benign types of games, and into the graphically violent games, including explicit images most parents would guard children from if they were movies or television.

As parents we’re familiar with the games that we grew up with, and don’t always understand that today’s games contain material that is not only inappropriate for their children, but extreme and, in my view, completely unnecessary for the entertainment value of the game.  Why does a racing game allow the driver to pull over and pick up a prostitute and then rape her.  Where do we draw the line as the consumer?  As parents, where do we draw the line with our kids?  I’d be interested to hear from parents that face these issues.

 


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